This has been a wild week with capstone, common art, and 3D. I was able to texture the Ghost Cockpit but I feel like I could have made it look a little more realistic. But since it's sci fi, most of it would pass and it won't be considered cartoony. But I'm glad I got to recreate an environment from an existing IP. It felt like actually working on a real Star Wars project.
Schedule:
Week 1: Proxy out scene / Create Skysphere
Week 2: High Res / Game Res
Week 3: High Res / UVs / 1st Bake / Create Skysphere
Week 4: Fully Textured / Final Display
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