Monday, April 18, 2022

Module 4 - Vehicle part 2

Since I won't be available the final week, I have to crunch the schedule. This week I managed to do the high res in Zbrush, make UVs for the ship, and bake hi res onto the game res ship. I think I can do a better job with the UVs but experimenting with the textile density was messing up my flow. So i just let the individual parts their own textile density all across. 

NEW Schedule: 

Week 1 - Proxy Model

Week 2 - High Res Model / Game Res / UVs / 1st Bake

Week 3 - Final Display / Fully Textured



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